aidangelboxcheckclosedownloadfacebook-circlefacebookfundraisefundraise2gamepadhandheartheartshospital-hinstagram-circleinstagramlockmenunav-arrow-leftnav-arrow-rightplay-circleshieldshopping-bagstoretwitter-circletwitter

Founder of Charity-Gaming Talks Benefits of Video Games in Hospital

Charity-Gaming-Kart-9

Jim Weller (second from the right) is the Assistant Director of Patient Experience at Staten Island University Hospital (SIUH), and we recently had the chance to sit down and discuss the benefits of video games for children in hospitals.

Jim has worked in hospitals his entire life, and is the founder of Charity-Gaming – a nonprofit organization that help kids stricken with illness feel like normal kids by providing an escape through video games. Charity-Gaming provides handheld gaming systems to patients to make their hospital stay more comfortable. Bonus feature: the patients actually keep the systems!

IMG_6929

Our partnership started when Jim was looking for a video game cart to purchase for SIUH. His research led him to Gamers Outreach – and after a bit of fundraising, Jim managed to construct two GO Karts for patients at the hospital! Most recently, Jim’s organization placed three more GO Karts within nearby facilities in New York, bringing his total number of GO Karts constructed to 5 units.

17499257_10154841168751117_4800053485905656744_n

Another strong motivator for Jim was his own experience seeing his father treated at the hospital. Jim’s goal is to ensure every patient at every hospital has access to video games. There are many benefits to having video games accessible at the bedside, including building math skills and inspiring creativity with games like Minecraft. Video games are powerful developmental tools for kids to build critical thinking and, we believe as does Jim, that the full potential of this has not been tapped. With the help of video games, Jim notes an upswing in not only patient happiness, but hospital staff happiness as well as the parents of the patients.

We look forward to working together with Jim on our combined quest to provide access to video games to every child being treated at a hospital.