Over the years, we’ve been fortunate to have met a number of generous people in gaming. One such group at the top of our list is the crew from Infiniscene. If you’re not already familiar, the people at Infiniscene are a collection of industry veterans who’ve been making content creation easier and more accessible than ever before. Their broadcast studio is an intuitive platform that empowers gamers to quickly stream their own gameplay through websites like YouTube and Twitch.
In addition to supporting our fundraising efforts at our last Gamers for Giving event, Infiniscene recently offered to match up to $15,000 in donations received by Aaron Greenberg’s GO Kart campaign for Seattle Children’s Hospital. Their enthusiasm for our cause has been inspiring, and words can’t adequately express how thankful we are to have their support!
As part of our gratitude, we’re acknowledging Infiniscene on the “Partners” page of the Gamers Outreach website, which is reserved for corporate partners dedicated to helping us make a difference in the lives of hospitalized children.
We recently sat down with Infiniscene’s Senior Marketing Manager, Zach Mazzotta, to learn more about the company’s work, and their involvement with Gamers Outreach:
Who are you and what’s your history within the gaming industry?
We’re a small but growing team with a strong background in the gaming industry as some of our members have worked on such teams and brands like SteelSeries, Machinima, Open Broadcasting Software, Epic Games, Major League Gaming, ESL, GotFrag, WCG, and Beyond Gaming.
How did Infiniscene come to be?
Our founders couldn’t believe the difficulty and immense technical obstacles streamers had to overcome just to share what they love. They set out to not only make it easier to get started, but build something far more powerful than what’s out there. We still have a long way to go, but are very proud of what we have accomplished so far.
What are you goals and aspirations for Infiniscene within the content creation community?
Our mission is to really empower anyone and everyone to tell their story and share what they love. Other broadcasting solutions are complicated and difficult to use. We created Infiniscene to lower the barrier of entry for storytellers and creators.
How did you find out about Gamers Outreach?
A few of our employees have known Zach Wigal for a while, have always been a fan of the organization and the impact it has. The idea that you could bring a little bit of joy into a child’s life as they’re going through some really tough times is something we really wanted to support.
What led you to sponsor Gamers for Giving 2016?
Individually, we were all fans of what the Gamers Outreach crew had been doing for years but weren’t really in any position to help with our past brands. Once we came together at Infiniscene, we knew we wanted to help in any way possible and that first opportunity happened to be Gamers for Giving 2016.
Has being involved with Gamers Outreach changed your outlook on the power of video games?
Having worked in the video game industry most of our lives, we were already big believers in the impact and power of video games. Gamers Outreach is such a wonderful example of one of the many ways games can have a tremendous and positive impact on people’s lives.
Thanks for taking the time to speak with us!
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If you’re curious to learn more about Infiniscene, be sure to check out their website, and give them a follow on Twitter! Massive amounts of thanks go out to their team! We’re so grateful to consider them as part of the Gamers Outreach family.